I heard A1a crashed the TF2M game server after a round won. I can't confirm this because the demo spit out an error in the console and cut out half way through.
In an attempt to fix this, I have cut the server-I/O bootup by about 800 lines.
Other stuff:
- Fixed BLU texture in RED base
- Added a door to cut a sightline
- Reduced generator's HP per player from 400 to 300.
- Increased sapper's placement damage on buildings from 10 to 30.