I heard A1a crashed the TF2M game server after a round won. I can't confirm this because the demo spit out an error in the console and cut out half way through.
In an attempt to fix this, I have cut the server-I/O bootup by about 800 lines.
Other stuff:
Fixed BLU texture in RED base
Added a door to cut a sightline
Reduced generator's HP per player from 400 to 300.
Increased sapper's placement damage on buildings from 10 to 30.
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