+added displacement ground from spawn to mid
-lighting issues on displacements ;-;
+fixed zplane/fog stuff
+added more detail
+now 10% more detailed
+increased one of the side rooms in size from "flat size" to moderate apartment size
+patched up the holes on the point wall thingy
+more colonial
+fixed spawn door issues
-takes an hour for me to check lighting vecause vvis hates me
+added more detail to armoury room
+more ammo in a previously unused room
+changed health outside spawn to small to prevent easy spawn camping (might remove entirely if thats still a problemo/ replace it with more ammo)

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+more egyptian
-no it wasnt an aircraft carrier
+neat little spires
- they look like penises
-realised i messed up a thing with the fog or what not (ill fix it next update i guess)

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+redid spawn completely
+removed some sight lines
+made the deathpit sign non collisionable
+added props to a part everyone keeps trying to jump too
+please stop trying to jump there, it looks like it goes nowhere and it does go nowhere this is getting silly
+please tho stop
+made the sun larger to feel more egyptiany!
-may have given dissadvantage to red because of this (wew)
+better lighting?
+fixed a tiny missaligned thing
+added more curvy buildings because i should make everything a giant box with tiny boxes on it
+poked holes into the barrier on the point so hopefully its easy to take back!
-maybe broke some more who knows lets find out!
+added more more health
+added some more props
+clipped some more things
+tried to break the sightline at cliff
+tried to signpost the health pack no one ever used and never knew existed ;-;
+hopeful made spawncamping more difficult with side entrance flanking round!
-maybe broke some more things, who knows!
-fixed spawn doors
-added more detail to trenchy sapper area
-fixed some things maybe broke some new ones?