• Modified layout on A so its easier to defend.
  • Modified layout on C so its easier to attack.
  • Time gained per capture decreased to 4:30.
  • Intel respawn time after point capture increased to 15 seconds.
  • Point capture now displays a message notifying players of the intel's respawn time.
  • Fixed players sometimes getting stuck when spawning on Red's forward respawn.
  • Various texture changes.
  • Various optimization improvements.
Layout should be clearer now.
NOW its fine...
Fixed some small stuff, should be fine now?
Changed a whole bunch of stuff i'm too lazy to write down
  • Reworked flank on A
  • Small brush added on bridge near A
  • Props added on building near A
  • Increased height of brushes near the flag's first spawnpoint
  • Small lighting adjustments
  • Added glass to the window in the flag's first spawnpoint
  • Decreased the time it takes for the flag to return to its spawnpoint from 60 seconds to 45 seconds
  • Small clipping improvements
  • Changed some textures
  • Removed closed door on A
  • Increased the height of A's entrances
  • Changed brushes leading to A's flank
  • Moved props near A
  • Fixed being able to survive the death pit near C by standing on a specific brush
  • Fixed being able to shoot through the bottom of blu's setup gates