Changelog:
  • Moved train in the middle of the courtyard
  • Removed 2 diamond extractors, 5 remaining
    • generators are now limitless, side generators takes 10 seconds, central generators 4 seconds to generate diamonds
  • changed back room
  • Lowered objective to 80 points
  • Removed doors and passages for better movement flow
Two bugs fixed:
  • Dropped diamonds instantaniously disapeared
  • The train only whistled once
changelog:
  • Diamonds spawn slower, but there are less of them
  • Layout is a bit more closed and spaced, more walls.
  • Train whistle when coming (fixed)
  • Height reworked
The map has been completely remade from the ground up !

Notable change includes train, diamond extractors, and new layout

  • Gamemode change:
    • Now score based instead of time based
    • The train comes collecting diamonds for 60 seconds every 120 seconds.
    • There are now only 6 diamonds extractor, with higher spawn rate, but limited stock. (40 diamonds per extractor)
    • First team to 100 wins
  • Layout changes:
    • Delivering zones are now merged
    • Spawns are now above the map
    • Spawns have windows for orientation
    • Bigger cave, completely new layout
    • Shorter outside area
    • Map is thiccer wider
  • Removed opening grids (no more SCROOO...)
  • Moved healthpack and ammos
  • Changed cliffs textures