launch A4

blu team are invading a red "radar base" to stop them from launching a rocket

  1. the "more fixes for A. +some small detailing"

    *changed the flank at A to an an actual flank
    *more signs
    *removed the cubby spaces at C
    *added soundscapes
    *changed cap times
    *added abit of oob detailing
    *its been too long i dont remember much more
  2. the *just needs some better A point* update

    *lowered the floor in the tunnels under A point
    *reduced the hill at A point.
    *removed 2 shutter doors
    *moved the rocks at A
    *moved the shutter-less door to be covered by the rock i just mentioned.
    *added more signs.
    *changed the barriers at C
    *changed the respawn wave times. the max you can get now is 16 seconds on red. 12 on blu.
    *changed paths next to B so instead of accidentaly going to C you go B
    *fixed some health and ammo patches i missed in the previus version
    *closed the skybox......
  3. the *honey i shrunk the map* update

    things that changed
    *the map got shrunk.
    'the A point courtyard
    'connections after A
    'C point
    'lowered B point "spire". its still quite tall.

    *blu spawn and forward spawn got a new lick of paint. now you can tell that its a blu spawnroom (it also shrunk abit because it was just stupidly big before)
    *changed so blu gets their forward spawn after capping A instead of when they cap B
    *added clipping to that glass panel in the right room on last.
    *the signage is now less...