Hello all! This is what I managed to make for the 72 Hour Summer Jam. This is the first map I textured/detailed. Overall I'm fairly happy with the overview, though I feel it's a bit small. With more time put into it, I feel like the look of the map could be improved drastically. I'm not quite sure what I'm going to do with the still dev-textured walls. I may iterate on this in the future.
The props/textures are mainly default TF2 ones. The crane that I used was from ctf_laynedecker by Vig:
This was a lot of fun and I'm looking forward to see what everyone else has come up with!