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koth_solstice a5

Updates:
-Lowered the mid point a bit and added ramps up to it
-Removed some unnecessary pickups near spawn
-Made the ramp room coming out of left spawn smaller, and added cover for the doorway
-Replaced the garage area with a watery death pit. Mercs gotta drink
-Lowered the cap time to make recapturing easier
-Minor fixes to some room layouts to make them easier to navigate and understand
-Removed Herobrine
Uploaded wrong file, please refer to previous changelog smh
Updates:
-Raised the control point to try and make the point easier to cap (experimental)
-Cut off a flank route to make enemies less likely to come from literally anywhere
-Removed a bit of cover that just annoyed players coming out of spawn
-Flipped around the ramp in the vent section
-Added a camera thing when loading into the map
Updates:
-Destroyed all of the displacements for this update
-Fixed blue spawn not working
-Blocked up a sightline
-Filled in an empty room with some stuff
-Lowered the unnecessarily high spawn rooms.
-Added some ramps
Uploaded wrong file, please refer to previous change log.
-Added a hallway between 2 major routs to the point.
-Replaces the crate with a ramp to access the window to the cliff.
-Added a second access point to the cliff
-Replaced the full health kit with a medium health kit.
-Blocked one of the exits from spawn to improve player flow.
-Changed spawn doors to no longer z-fight with the walls
-Added a bit of cover to block a continent wide sightline.

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