Koth_RocketIsland A1
Fight for control on a hidden rocket base disguised as a lighthouse on an island.
Very early playable build of Koth_RocketIsland
Core Design features
- Symmetrical map design
- Spawn room windows, facing each other
- Water surrounding level
- Multiple spawn room path flows
Players fight for control on an island rocket base disguised as a lighthouse marine bay. Red and blue are constantly fighting over control and the map has been split right down the middle.
Video disscusing design here
View: https://www.youtube.com/watch?v=fLpbfMcGvGI&feature=share
Core Design features
- Symmetrical map design
- Spawn room windows, facing each other
- Water surrounding level
- Multiple spawn room path flows
Players fight for control on an island rocket base disguised as a lighthouse marine bay. Red and blue are constantly fighting over control and the map has been split right down the middle.
Video disscusing design here