KotH Koth_RocketIsland A1

Fight for control on a hidden rocket base disguised as a lighthouse on an island.

  1. hurtcules

    hurtcules L1: Registered

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    Koth_RocketIsland - Fight for control on a hidden rocket base disguised as a lighthouse on an island.

    Very early playable build of Koth_RocketIsland

    Core Design features
    - Symmetrical map design
    - Spawn room windows, facing each other
    - Water surrounding level
    - Multiple spawn room path flows

    Players fight for control on an island rocket base disguised as a lighthouse marine bay. Red and blue are constantly fighting over control and the map has been split right down the middle.
     
  2. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    From your video it seems that the trigger for the back small door exit from the spawn rooms (at least red spawn) opens that door for both teams. Every door should be unique.
     
    • Agree Agree x 1
  3. hurtcules

    hurtcules L1: Registered

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    11
    Positive Ratings:
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    There's a few issues that were present when I recorded that video that need to be updated, but thank you for bringing that to my attention, I had to post some things a bit early, but I will update the issues I have with this map and the other two I have available for download as soon as I return home. Out of town away from my PC this week.