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koth_mountainlake A3

Rotationally Symmetrical koth map (soon to be) aesthetically based on mountain lab.

This is my first serious map, I've had experience making tiny 1v1 maps for fun, but this is the first with a functional gamemode meant for full teams.
I've only had small playtest on it with a couple of friends so far but I'm pretty happy with the gameplay portion of the map. I recently made some changes to try and limit the power of snipers but I'm still not sure if they are in a good spot.
If anyone downloads this, I'd greatly appreciate some feedback!
Also tips on how to do detailing because I have no idea what to do to make things look nice.

Screenshots:

Respawn room/Respawn room courtyard:
ml_a1_pic1.jpg

Buildings in front of Mid:
ml_a1_pic2.jpg

Mid:
ml_a1_pic3.jpg

Alternate Picture of Mid:
ml_a1_pic4.jpg
Author
Holden
Downloads
983
Views
983
First release
Last update
Category
King of the Hill

Latest updates

  1. koth_mountainlake

    -fixed 2 tiny slopes mismatching and patched up a hole. -made a wall obey the laws of physics. -added playerclip on a step to get rid of jitter.
  2. koth_mountainlake

    Small update -Added clipping and used rocks to make it more clear where the map boundaries are. -User feedback suggested less cliffs, there are now less cliffs. -Rip cliffs I'll miss you.
  3. koth_mountainlake

    -Added new route from spawn courtyard that leads to cliff. -Added cover on the main buildings. -Limited sightlines all around. -Removed a large amount of clipping, players can now be pushed off more ledges because of this.

Latest reviews

its looking good so far, but i think there is too many places to fall out of the world