koth_guttersplit a3_1

A KOTH map splitted by a gutter

  1. Minor fixes

    - Removed player Clip
    - Added back the pipe beyond the point
    - Added fence on ramp to sniper nest
  2. A third option

    Changlog :

    - added A drop-down from the top of the point (from sniper-nest)
    - Enlarged the saferoom near pier
    - Raised Skybox
    - Clipped the top of some building
    - Removed the central pipe on the point
    - Added cover near spawn
    - Diminished cover at Pyramid
    - added (?) door from balcony to Pyramid
    - Removed the front wall of Shack
  3. koth_guttersplit_A2_1 : No more fucked up Spawntimes

    A small update that should fix the biggest mistakes of A2

    Change log:

    - shorter spawntime
    - shorter captime

    - No more lava Tower
    - No more Middle pipe on point
    - Healthkit symmetry is back
  4. koth_guttersplit_a2

    Change log:

    - Improved visibility from sniper-nest.
    - Removed Forward doors
    - Fiddled with spawntimes
    - Added a side route on the right to avoid Sniper Line of sight
    - Increased gutter width
    - Removed and diminished Healthkits
    - Drop down from sniper nest can now be more stealthy
    - Redisgned the lower room of the sniper building
    - Realigned stuff with the grid and cut unwanted edges