KoTH Ravine _a1

Basically koth_minecart, but better.

  1. Switchgeer
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    The first and biggest change is mid. The train has been moved from at the point, to either side. The pit is actually important and noticeable, and some buildings have been added.
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    The transition area has been overhauled, but i still don't know if i like it...
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    The height of the playable map area has been drastically been reduced. It's especially noticeable at spawn. (Although inside spawn has been enlarged to feel less claustrophobic.)
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    Forgot to add lights to the bridge in the first pic. this is the fixed ver. of the bridge. (You can also see a clipping error with the right wall. It'll get fixed soon...
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