Kennecott A5 Update:

Changes:

- Transformed the outdoor ground into displacements

- Slightly narrowed various hallways including the main approach route to C point

- Slightly shrunk door size (the door next to B point in particular)

- Implemented more cover to nerf sightlines in a few areas of the map (mainly BLU span and the approach to C point)

- Narrowed balconies along the approach to C point

- Rebuilt rock structure near BLU spawn after it caused some issues with func-detailing

- Slightly decreased size of RED Team's spawn

- Slightly increased lighting in area around C point

- Adjusted Capping times

- Adjusted Clipping

- Minor detailing
Kennecott Alpha 4 Update:

A relatively large update to polish up the map as we approach the contest deadline.

Changes:

- Fixed bug where swimming in the water near B point could result in an error

- Added new overhead structure to B point to make fights there hopefully more interesting

- Added new ammo to make point B a bit more defendable

- Slimmed down certain areas of the map to make open areas and sightlines less prominent

- Decreased doorway sizes around the map by a small amount
Kennecott A3 Update:

I realized that yesterdays upload of A2A was somewhat broken on my end, consistently loading the A2 version of this map. I realized that there was an issue with the file name, and eventually resolved the issue. This is a comparatively small update when compared to prior ones, but an important one.

Changes (Will update screenshots today):

- All changes featured in the A2A update (since its uploaded file was most likely broken on the website as well)

- Changed cover on the leadup to point C slightly
Kennecott A2A Update:

Changes (will update screenshots to reflect these soon):

- Added roofing to a majority of the buildings to make the map better resemble it's namesake

- Retextured B point's nearby hut

- Added cover in the form of crates on the leadup to point C

- Added clipping to some models which lacked proper collision

- Retextured the doorway of A point's shortcut to make it more obvious that it closes after the point is capped
Kennecott A2 Update:

Changes:

- Fixed file name ( Kennecott is now spelled properly)

- Added extra route intended to make A easier to defend

- Added new health and ammo locations

- Added more cover to C point

- Very minor detailing

- Fixed clipping to accommodate for newly added route

- Added clipping to the top of A point

Future Plans:

- Optimization

- Minor detailing around A and C point

- Improve lighting around C point

- Experiment more with health and ammo pack placements/size

- More cover in the area leading up to C point