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I got busy with living as well as Uni work, so work on this map has been sporadic. With 80% of my time spent on the lift and 10% on the new lighting. If it's still majorly fucked I may potentially commission someone else to work on it.
New lighting.
General small alterations to buildings to make the buildings feel more organically constructed.
Added some props around the doorways before A to add attention to them.
Removed the slide and added a doorway to let spies have more interesting plays at A point. (sorry)
Changed the cliff area.
Changed B.
Redid lift (hope it's not fucky).
Redid timings on C so Red should actually get to set up there.
Added a forward hold for Blue at D.
Added a room for Blue at D above the final cart path section to help them take out sentries.
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