-Changed the theme to desert (temporary theme most likely)
-Raised the ground outside of BLU spawn
-Raised the floor of the middle building between BLU spawn and A
-Reworked the boards/paths to A to try and make it easier for attackers
* significantly modified A to make it less awful to attack. less sightlines too (I think)
* reworked right-most route from BLU spawn to A (again :V)
* BLU forward spawn is now blocked off until the first point is captured
* widened doorways...