-Changed the theme to desert (temporary theme most likely)
-Raised the ground outside of BLU spawn
-Raised the floor of the middle building between BLU spawn and A
-Reworked the boards/paths to A to try and make it easier for attackers
-Added more height advantage to the right pathway between BLU spawn and A to try and make it a more viable route to use
-Blocked off many terrible sightlines
-Moved the doorway from the left building to A farther away from the cliff
-Made area between left building and the cliff smaller
-Changed the full health pack next to the cliff to a medium ammo pack
-Adjusted almost all pickups to try and benefit spies and their cloaks
-Increased the size of A's capzone, that area should be less cramped now
-Tried to give defenders another place for a sentry, to try and balance things out a bit after giving attackers many benefits
-Adjusted connectors between B
-Added a new way into B
-Adjusted previous pathways into B to try and make it less terrible for attackers
-Shut off some nasty sightlines in B