- extended the tall buildings further towards the point and added barriers next to them
- purely to block the sightline from the right side high ground to the other right side
- added a crate to the right side high ground
- again, sightline blocking, should be a bit safer to walk in that way
- moved the health where the new crate is to the far right side of the right side high ground
- felt weird having it in the middle of a sightline and a tight space, new position should make it a lot safer to pick up because it seems like it would have been too risky before
- thinned the two pillars next to the point
- clearly they were not doing anything to block the sightline from the two left side platforms
- figured it would be better to have the additional space, especially now due to the way i moved the tall buildings to the sides and added barriers
- added some lights to the map
- concerned that it might be just a little too dark
- not that the new lights seem to be changing all that much anyway lol
made it a bit more difficult to go from the right side high ground to the enemy roof this update, need to think of a way around that that i can insert without fucking up the fact that there aren't any sightlines deep into that side anymore