The layout allows for a good variety of playstyles to be effectively applied, no matter if your team is winning or losing, with interesting routing for both flank and center, which allows for intelligent mix-ups when the player gets to learn about the subtleties of the (current) level design.
The intended theming is also pretty original (even if the map is obviously still a WIP), and it still manages to feel balanced despite a few positions being fairly tough to access for most classes.
If anything, there's not a lot I'd personally change from this map aside from obviously finishing the visual aspect of it, which is generally a pretty good sign that the level design is actually fun to play on.
Overall, I'm looking forward to see the finished version (or to even help on it if possible !), although I'm not willing to 5 star a map before seeing it being properly finalised lol
Good job nonetheless !