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Hard Rain: Sugarmill Escape V3

Come Hell and High Water

Come Hell and High Water

Get some gas for Virgil's boat but be careful on your way back. Sugarmill Escape is the final part of 2 maps trekking over the entire Hard Rain campaign in a Team Fortress 2 x Left 4 Dead 2 crossover in Super Zombie Fortress.

Features:
* Mill Escape, Return to Town, and Town Escape combined as one super level!
* 2 stages with a finale showdown!
* Virgil NPC interaction!
* Dynamic stormy weather!

szf_sugarmill_storm_v3
May not be compatible with Zombie Fortress due to multi stage

You can play Sugarmill Escape on Redsun's map rotation:
Red Sun (Multiple Gamemodes)
EU IP: 95.172.92.5:27015
US-East IP: 66.206.13.139:27015

Thank you to these UGC contributors:
Dr. Face - Arctic Assets
boomsta - Neon Alphabet props & cash register
squeezit - fire hydrant prop
Pear and Crash - Overgrown props
Mikroscopic - Office props
FGD5 - Diner props and vehicle models
Rexy - File cabinet props & portable toilets
MuxinMuffin - graffiti overlays
fuzzymellow - urban textures
Alexcookie - Wallpaper textures
Zeus3005 - lights off props
fubarFX - Occult props
Yrrzy - modular weather particles
Egan - Watergate assets
Valve - Left 4 Dead 2 original map
Bulletcrops team - props
Berry / Autumnal pack team - Autumnal assets
End of the Line team - textures
TF2Maps Frontline!, Swamp, and Construction team - props/textures/models/skybox

Hard Rain: Sugarmill (part 1)
Linktree (my links)
Throw me money of your own free will
Gamebanana Mirror
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Author
Miki
Downloads
235
Views
2,216
First release
Last update
Category
Zombie Fortress

More downloads from Miki

Latest updates

  1. V3

    - Water slowdown reduced (from -62% to 30%). Average speed classes are unaffected barring certain movement altering weapons - Environment brightness has been increased - Reduced minimum random interval for storms from 90 to 60 seconds - Elevator...