PlainzSplitBlu a2fr
cut them in half
I was watching old demo of cp_belouga and noticed something, players are very happy when they have that accidental teamwork, i'm talking about attacking team capturing both points at the same time while being split, it stuck with me, how can i let blu players experience this "teamwork"? This map is the result, uses gravelpit type capture point layout.
I've tried to achieve this "teamwork" by forcefully splitting blu team until they capture both A and B, i use two large trigger_player_respawn_override brushes that cover their respective blu groups.
When blu group A has a successfull push and starts capturing A it will send signal to enable group B override trigger, it will force group B to spawn faster and should result both blu groups capturing their respective points simultaneously.
open boxcar model by asg.
I've tried to achieve this "teamwork" by forcefully splitting blu team until they capture both A and B, i use two large trigger_player_respawn_override brushes that cover their respective blu groups.
When blu group A has a successfull push and starts capturing A it will send signal to enable group B override trigger, it will force group B to spawn faster and should result both blu groups capturing their respective points simultaneously.
open boxcar model by asg.