mvm_frostrock_a1a
- Added optional forward spawn for robots in the mouth of the cave: mission makers can force the RED team outside
- Vscript is utilized on my end to move entities around and make this possible
Added two new spawn points for robots: "flank" (tank spawn point) and "cave_entrance" (mouth of cave, new forward spawn to push red back)
Fixed an instance where the skybox texture was visible through blue cave fog
Added nav areas to the "godrock"
Adjusted lighting in "flank" spawn
Adjusted clipping
Added the funny banana from Mannhattan
Fixed z-fighting near the cave exit
Removed redundant/unnecessary cubemap entities
Known Issues:
Reflections on the cave walls are still a bit too intense
When using the forward spawn, robots will not initially be ubered
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