• Got rid of the duplicate lights on Blu's side

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Sure, why not?

In case you're confused, versions A1 through A3 of Filtration were made for a 72hr contest in 2015, and have their own thread. I'm considering the total remake for Microcontest 10 (file name cp_14bit_mc10_a1) to be A4, and now I'm continuing on as A5.
  • Added missing team filters for spawn doors
  • Added missing resupply lockers to Blu's spawn
  • Fixed missing sign overlays
  • Fixed visible nodraw in Red's death pit
  • Deepened death pits
  • Replaced ground textures with better ones
  • Rebuilt the roof on B
    • It's now slightly lower and pitched instead of flat
    • You can still get on top of it
    • You can no longer enter the point from above
  • Reworked side points (A and C)
    • Added an additional route to the fence-side of the area
    • Reworked cover on the building-side of the area
    • Replaced box jump with a real route
    • Slightly increased capture zone platform size
  • Improved lighting
  • Health and ammo tweaks
  • Clipping fixes/improvements
  • Optimizations
  • Added two (2) small boxes

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