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In case you're confused, versions A1 through A3 of Filtration were made for a 72hr contest in 2015, and have their own thread. I'm considering the total remake for Microcontest 10 (file name cp_14bit_mc10_a1) to be A4, and now I'm continuing on as A5.
Added missing team filters for spawn doors
Added missing resupply lockers to Blu's spawn
Fixed missing sign overlays
Fixed visible nodraw in Red's death pit
Deepened death pits
Replaced ground textures with better ones
Rebuilt the roof on B
It's now slightly lower and pitched instead of flat
You can still get on top of it
You can no longer enter the point from above
Reworked side points (A and C)
Added an additional route to the fence-side of the area
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