- fixed missing textures and models
  • Added briefcase and suitcase brushes
  • Ported and optimized the metal rack model from "Metal Rack/Shelf"
  • Added bench props
  • Fixed the skybox fence brush mipmaps having jarring transitions
  • Most brush entities now have prefabs
  • Added an additional container texture
  • Improved door brushes
  • Improved computer panel textures
  • Generator brushes now have more varied textures and slight cubemap reflections
  • Fixed electrical panel texture being misalligned
  • Updated READ_ME file
  • Metal ladder and hubcap overlays now use DXT1 1-bit alpha instead of DXT5 (less file size)
  • Hubcap overlay now uses $alphatest instead of $vertexalpha (better performance)
  • Fixed missing city fence texture (apparently it's been broken for weeks, yet no one reported it)
  • Fixed HL2 ladder texture not having anti-aliasing
  • Added concrete barrier brushes
  • Added prop versions of city fence
  • Shelf side textures now match the front ones better
  • Metal ladder overlay now uses $alphatest instead of $vertexalpha (better performance)
  • Fixed paper brush back texture being low resolution
fixed the zip file being broken for some users
  • Added city and metal fences, awning, dumpster, air conditioner, paper stack brushes.
  • - Originally made by dabmasterars, some of these used stock images as a base
  • - Were already used on maps like cp_edge and vip_headquarters, but officially released now
  • Added roof vent brushes
  • Added HL2 vending machine brush (known in-game as plastic pop machine)
  • Added another section at the top for objects so big, they have to be in a 3D skybox
  • Added brush versions of locker and shelf
  • Adjusted material properties
  • Updated screenshots
Added rubbish bin and generator brushes
  • Added ladder brush (HL2), ladder overlays (wood and metal) and conduit overlays
  • fixed grain machinery textures having a line on top of the overlay (clamped texture)