3d skybox

  1. dabmasterars

    Lighting bug after placing a 3D skybox

    Some areas of my map have weird lighting, the 3D skybox itself is fine. Please help me fix it.
  2. Linxy

    Particles appearing in 3D skybox when it's not supposed to.

    I'm working on a halloween version of badlands (koth) for me and a friend, and I added the hammer_souls_rising particle about 460 units above the capture point, but for some reason they also appear off in the distance where the 3D skybox is placed outside the map. I tried raising the skybox in...
  3. Kunny

    Skybox visual bug

    My skybox has a weird visual bug where it appears as if I were staring into the void. This only happens when Iook at the skybox at certain angles and when I have r_3dsky set to "1", so I know that it is an issue with the 3d skybox. My console does not report any leaks, and I've tried changing...
  4. Checkpoint Charlie

    Need Help With 3D Skyboxes

    Hello peeps! As I am quite new to hammer I only made a handful of maps, but I always get stuck on the skybox phase and I ruin everything. Can anyone help me with some tips and tricks with how to make my skyboxes look better? Thank you in advance! P.S. Yes I have full knowledge of how 3D...
  5. Croc Snipe

    Can big maps work with 3D skyboxes

    I'm just wondering how 0.0625 skyboxes can work with big maps like the ones that are super gigantic I just need to make the size of the normal size skybox and shrink it down to 0.0625?
  6. Croc Snipe

    Trying to make 3D skybox but...

    I tried to make a 3D skybox but when I booted up the map the lighting broke. there were no leaks I watched a tutorial on how to add 3D skyboxes it worked perfectly before when I tested it so I tried putting it in my map "ctf_industry_roof_topper_v5" I compiled check for any leaks. There were no...
  7. T

    How Do you know where to place the trees in the 3d skybox?

    I wanted to make a simple 3d skybox with only the tree card prop, but there is no scaled up version so I don't know where to place them in relation to the rest of the map.
  8. V

    Swamp_Depot 2019-08-06

    Small project for 3d skybox, triggers, lighting, and other stuff. I tried to optimize it, but failed, so everything renders at once and I could'nt figure out how to do it properly, so that's why the performance might suffer. Sorry Being completely honest, I just want to not work on this anymore.
  9. Sympuppy

    Need Help With a 3d Ocean Skybox and Custom Sounds

    First off, I need help with my 3d ocean skybox. As you can see in the attached screenshot, the divide between the playable world and 3d skybox is obvious. Everything is scaled properly, and it looks fine above water. Just when you're submerged, the 3d skybox is much brighter than the playable...
  10. I Darkstar X

    PL_Firebase_Factory B3

    This map, pl_firebase_factory, is probably one of the favorites I've made thus far. It is also my first attempt at using a 3D skybox and customized fog effects. - It is a misty morning at Firebase Factory. But the sky is as dark as ever, the accursed Shroud stealing away the blue of the sky...
  11. XEnderFaceX

    3D Skybox error

    Hi, im making a 3D Skybox, but i have an issue, the 3D Skybox itself works ingame, but sometimes when looking at the Skybox, my screen flashes black for like not even a second, its really annoying and its not suppose to happen, as far as i can see, i did nothing wrong. I hope somebody knows...
  12. FloofCollie

    [SOLVED] Skybox displacements appear differently in-game

    In Hammer, the displacement terrain in the 3D skybox is quite clearly lined up properly with the props (the props are even sunk into it a tiny bit), yet in-game it appears as though the props are floating above it. Tried recompiling, same problem. Any ideas?
  13. JafarofQuatar

    3D Skybox Help (NEW TO HAMMER)

    Hello everyone. I'm pretty new to Hammer and been making little maps and stuff like that. But I've heard of 3d skyboxes, watched a few vids on em, and still have no idea what it is or how to set it up. Anyone got any ideas?
  14. Dog.vtf

    Function Brushes turning back into normal brushes

    I Was making a KOTH map and I made it symmetrical. (With rotational symmetry) When i finished all of the Function brushes (Made with CTRL + T) Turned back into normal brushes! This is the #1 reason I stop working on maps and I'm tired of it. I Want to know how to stop it.