Delivery

Delivery A26

- Tried to give the attackers less of a low-ground disadvantage

- Attempted to fix problematic sightlines
- Fixed a sightline that allowed one team to snipe deep into the other team's lobby.

- Changed the gray buildings slightly
- Major revamping of mid

- Shortened the base so you exit to the outdoors sooner

- Added a separate building for the bridge catwalk

- Interior overhaul, removed some more doorways to make rollouts easier

- Make the gray building larger so you have more room to hold

- Generally tried to make more room in mid
- Removed a couple doorframes to make rolling out as soldier/demo easier

- Minor tweaks to the interior

- Extended the large door in the gray building some more

- Removed the two dump trucks next to the catwalk, as snipers could get peek headshots
- Completely revamped the far right flank, removed the catwalk so the enemy couldn't easily get into the enemy base

- Extended a catwalk and removed a wall to open up a hallway a little
- Added an extra doorway in the base just as a shorter route

- Opened up a couple areas to make attacking the point easier
- Minor detailing

- Tried to fix a sightline

- Moved a couple props around to improve cover
- Fixed missing skybox

- Changed some small healthkits to ammo packs
- Added a couple extra props to cover an extra sightline

- Minor detailing

This is more of an add-on to A17, I just wanted to tie up a couple loose ends.
- Tried to fix some problematic sightlines (adding metal barriers, moving a doorway)

- Added some more props as cover

- Made the main walkway route have a bigger ramp