The big changes of this update it that I put 2 new buildings on each side of the cap point to attempt to make the point easier to recap and let spies go from one side to another more easily.
Added a mini ammo+health pack in each building.
Again, this is my first map and the map is way different from the first version because of your feedbacks and it's starting to look better from a gameplay perspective to the point where I think we're slowly sliding out of Alpha stage to eventually enter Beta stage that will introduce me to "decorating" and lighting more properly the map and that thanks to you all.
