Medieval Dangreg Keep A1A
"Mad scientists wanted to make Medieval Mode better"
This is a test for a different kind of medieval mode. Pyro get spells, Scout is a puny gremlin, Engineer can build... among other weird additions.
The whole idea is to make medieval mode better, or at least spice it up because it is a bit bland.
Dangreg's Keep (Map Description)
Credits @Zepavil for concepts, direction, being a friend.
The whole idea is to make medieval mode better, or at least spice it up because it is a bit bland.
Dangreg's Keep (Map Description)
- In this Attack/Defend map, BLU must capture three CPs per stage. There is only one stage, but I do hope to get more going eventually.
Credits @Zepavil for concepts, direction, being a friend.