Point A
  • Improved overall optimization around the tracks.

Point B
  • Added tinted windows near the spiral staircase.
  • Added a block door on the left building north exit.
  • Blocked the windows of the room connecting to point A.

Point C
  • Changed the layout of the backside of the japanese bar.

Point D
  • Added a speed reduction modifier for the rollback ramp.
  • Added a dropdown to the basement on the north side.
  • Added a dropdown from the office to the lobby section.
  • Fixed a sightline related to the windows.

Other Changes
  • Added additional hint/skip brushes.
  • Added some nodraw texture that were missing.
  • Added menu photos for the map.
  • Fixed some brushes to be func_detail.
  • Fixed visual bug with the block doors.
  • Moved around some health/ammo packs.
  • Reduced overall skybox height across the map.
  • Refined the detailing for the beta version.