Craggy Coast

Craggy Coast a6c

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A2 Changelog:

  • blu spawns are now not broken(hopefully)

BLU spawn to A:
  • Widened and expanded bridge so it's not as cramped
  • Removed locked door room near blu spawn for gaining access to flank, now an unlocked entrance is provided with a route under the bridge
  • Added cover to side flank

A to B:

  • Added more cover to areas near the area around A
  • Added additional flank for blu to gain height advantage before the ramp
  • Blu first forward spawn now has side exit, can fall into water to swim out to battlement

B to C:

  • Removed flank that allowed blu to get behind red, replaced by a balcony that blu cannot jump off unless for explosive classes
  • Slight adjustment to cart path (moved to the left by like, 100ish hu)

C to finale:
  • Widened and straightened side route right after C point area on the left
  • Replace indoor bridge at the top connecting C building to the uppper route near finale with a balcony drop down
  • Red now spawns where they would spawn coming out to C, except facing towards the old spawn doors for finale
  • Added full healthkit to an outdoor area previously could be used to prop jump up to finale, now prop jump is removed and it's only a dropdown for red and an exit for blu to the underground flank
  • Underground flank is now visible from cart path
  • Removed upper route flank that previously connected the side areas together, there's now an opening towards C at that path above cart path
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(and more that I might have forgotten...)