CPPL Puerto

Multi Stage CPPL Puerto Stage 2 - Beta 3

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Multi Stage CPPL Puerto Stage 2 - Beta 3

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This version is only of stage 1. To see the full map go here

Made for the mapping contest 18 (Stack the Deck), cppl_puerto is a multi-stage map featuring a DeGroot control point first stage and a winding payload journey within its second stage.

Set in a beachside Mexican town, blue has gotten word that there is a Mayan temple deep within the nearby jungle. Unfortunately, Red has gotten word and has towed Blue's exploration vehicle to an impound lot. Can Blue free their exploration vehicle and make their way to the temple, who the heck knows?

This is Stage 2 of 2. Stage 1 here
Author
Gismo Gaming
Downloads
291
Views
405
First release
Last update
Category
Payload

More downloads from Gismo Gaming

Latest updates

  1. No more induvial maps

    Yeah you heard that right, Puerto is now fully combined and ready to roll, the new download link is here
  2. Fixed^7

    Fixed pillar in blue spawn room that was marked as func_illusionary instead of func_detail Fixed glass windows by train path to not be thick (somehow forgot them in my attempt last iteration) Fixed several issues with the blue spawn room not...
  3. Beta 2 - Fixing holes in the matrix

    Removed rouge respawn point Added missing respawn trigger volume in Blue's spawn room Bird control Reduced thickness of glass panes to be 2 hu not ~8 - 16 hu Fixed explosion particle effect going off as soon as the round started Extended the...