ALPHA 12
-made river flank on mid bigger, moved the archs from the wall, made them bigger and fewer, fixed on of the doors being smaller than the other, made the upper door bigger, added more lights, added stairs to make flanking slower, and added small health pack
-clipped many geometry
-made the windows not solid
-added crates on a corner
-made the ramp to bridge narrower
-made the wall on that ramp lower, to cover people bellow it, but to leave people above it exposed
-removed one of the river poles, and made them have more space between
-made it so you can no longer stand above last spawn room's doors
-made the half wall on upper lobby higher
-optimized multiple brushes, to not overlap each other
-made some lamps dimmer (not the light, but the glow on the prop)
-increased skybox height
-fixed an error where a blockbullet on second was very low and you could splash damage where you shouldn't