Update so big, skipped 3 versions
Thanks to
@lucrative the map went through some major changes
Some of the bigger changes
Last
- Added a new route from lower lobby to point
- Decreased the size of the cap
- Removed the route that was stuck to the side
- Made clearing lobby easier
- Added a way for defending team to get on the highground on the right side
Second
- Added a drop-down entrance to second
- Moved forward spawn to the balcony
- Moved a lot around in connector
Mid
- Downscaled mid in general
- Added a way up form behind the shed to high ground
- Moved forward spawn
Started to detail and a lot of little changes I can't even remember so I'm not going to. Again big thanks to
@lucrative for the tests and helping the map grow into this.