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Moved BLU's foreword spawn, changed time awarded when point is captured.
Updated to Alpha 10
-This is nearing my final version for submission to the Minor contest for Triple Threat
Updated to Alpha 7:
-Added extra flank onto B
-Redid the Geometry around B flank
-Added ramp to sentry balcony above B
-Changed other geometry
-Door between A and B closes (plus arrow signs)
-Changed geometry between B and C
-Added detail + gameplay props
-RED forward spawn now available until B is capped
-Moo
Updated to Alpha 6
-Updated geometry
--Moved BLU spawn doors further back to reroute BLU
--Added high ground above B for BLU
--Changed some theming at A
--Re-added the dropdown flank for BLU around B
--Pushed RED's forward spawn back
--Pushed BLU's forward spawn up
--Redesigned C as well as push it further back
--Re-added stairs onto B high ground
-Changed some geometry
-Fixed bug where you get trapped in forward spawn
-Temporarily removed flank.