Couvade

Couvade A8

- Added new route between 2nd and last
- Fixed broken health at mid
- Remembered to add the pack under the point which I left out last version
- Maybe that pack didnt belong anyway??
- Further enshrinkened the blocks at mid
- Like a boss
- Rather sizable last and connector tweaks
- More respawn time tweaks, stop complaining pls
- Health pack changing
- Like a boss
Sorry about that last imp. Does anyone read these? Do imp hosts even? I wouldn't expect anyone to, so if you're here, thank you! :)
- Fixed the 1000 second respawn times
- Tweaked respawns again because I can't stop
- Redid connectors AGAIN
- Like a boss
Shoutout to *Niro for a lot of these ideas and for wasting time on this
- Added tiny flank under mid
- Changed the lower connector from mid to 2nd
- Made last even more smaller
- Made the last lobby less spammable hopefully
- Moved last point a bit to the center
- Added window from 2nd highground
- Added shutter door (gross) at changed connector leading to 2nd
- Made respawn times a little nicer
- Like a boss
From the incredibly useful feedback from today's imp:
- Repacked, for the first time
- Increased respawn wave time of whichever team owns mid
- Decreased respawn wave time of whichever team is on their last
- Narrowed "sneaky" attack passage onto last
- Added see-thru barrier in front of last for less spammability
- Like a boss
This really shouldve been A4 but as I kept making microupdates I just kept incrementing the letters and now I think the late letter is hilarious

- Mid is completely redone
- There is now a connector between 2nd and mid
- Forward spawns for teams attacking last are no longer ridiculously close
- Small tweaks to last
- New flank route at last
- Updated pictures!
- Like a boss
- Widened some doorways
- Stopped giving out health like Oprah
- Made last "easier to push into / out of"
- New respawn room exit that can't walk right onto point in .2 seconds
- Removed sign collisions
- Fixed clipping oversight on 2nd
- Like a boss
- increased mid capture time from 8 to 12 seconds
- increased 2nd capture time from 4.5 to 5.5 seconds
- cried myself to sleep after the most disappointing imp ever
- ignored feedback about displacement texture misalignment because its dev man
- Like a boss
This update basically changed everything but whatever
- Massive dechonking, is now tf2 sized
- 2nd point overhaul
- Misc mid point changes
- Glass is now easily visible transparent mesh
- Last is now shorter
- Useless flank removed at last
- "Better" flank added to last
- Like a boss
- added spectator cameras
- like a boss