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CP Couvade A7f

Couvade is a real word!

  1. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
    13
    Couvade - Couvade is a real word!

    My first map. Symmetrical Push 5CP.
    Also, clean dev texture theme!

    Features:
    - Lighting
    - Displacements!!!
    - Capture points!
     
    Last edited: May 26, 2020
  2. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
    13
  3. eighntes

    eighntes L1: Registered

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    24
    Positive Ratings:
    13
    This update basically changed everything but whatever
    - Massive dechonking
    - 2nd point overhaul
    - Misc mid point changes
    - Last is now thinner
    - Useless flank removed at last
    - "Better" flank added to last

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  4. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
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  5. eighntes

    eighntes L1: Registered

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    Positive Ratings:
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    - Widened some doorways
    - Stopped giving out health like Oprah
    - Made last "easier to push into / out of"
    - New respawn room exit that can't walk right onto point in .2 seconds
    - Removed sign collisions
    - Fixed clipping oversight on 2nd

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  6. eighntes

    eighntes L1: Registered

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    24
    Positive Ratings:
    13
    This really shouldve been A4 but as I kept making microupdates I just kept incrementing the letters and now I think the late letter is hilarious

    - Mid is completely redone
    - There is now a connector between 2nd and mid
    - Forward spawns for teams attacking last are no longer ridiculously close
    - Small tweaks to last
    - New flank route at last
    - Updated pictures!
    - Like a boss

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    Last edited: May 31, 2020
  7. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
    13
    From the incredibly useful feedback from today's imp:
    - Repacked, for the first time
    - Increased respawn wave time of whichever team owns mid
    - Decreased respawn wave time of whichever team is on their last
    - Narrowed "sneaky" attack passage onto last
    - Added see-thru barrier in front of last for less spammability
    - Like a boss

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  8. eighntes

    eighntes L1: Registered

    Messages:
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    Positive Ratings:
    13
  9. eighntes

    eighntes L1: Registered

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    Positive Ratings:
    13
    Sorry about that last imp. Does anyone read these? Do imp hosts even? I wouldn't expect anyone to, so if you're here, thank you! :)
    - Fixed the 1000 second respawn times
    - Tweaked respawns again because I can't stop
    - Redid connectors AGAIN
    - Like a boss

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  10. eighntes

    eighntes L1: Registered

    Messages:
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    Positive Ratings:
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  11. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
    13
    - Added new route between 2nd and last
    - Fixed broken health at mid
    - Remembered to add the pack under the point which I left out last version
    - Maybe that pack didnt belong anyway??
    - Further enshrinkened the blocks at mid
    - Like a boss

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  12. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
    13
    I present to you...
    - Made last cramped and worse
    - Made second less cramped and oh so much better
    - "Completely" redid last-2nd connectors
    - Lost my sanity
    - Like a boss

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  13. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
    13
    Should be A7 but I regressed a bit so this really isn't a 7... get it??? xdxdxd
    - Undid 2nd and last changes
    - Made last longer
    - Added weird under/side route to last that will make you think "hey gullywash does something like this"
    - Added useless flank to 2nd
    - Made mid smaller
    - Hopefully there will be less sightlines coming into a couple mid doors
    - Like a boss

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  14. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
    13
    Try 4 of throwing shit at a wall until it sticks.
    - Redid 2nd AGAIN
    - Unnoticeable last changes
    - Redid all connectors, hopefully for the better
    - Like a boss

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  15. eighntes

    eighntes L1: Registered

    Messages:
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    Positive Ratings:
    13
    Moved to 7 because I feel it deserves it. Hopefully.
    - Redid last
    - Fixed asymmetrical respawn times
    - Mid caps 1 second faster
    - Added more ammo around mid

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  16. eighntes

    eighntes L1: Registered

    Messages:
    24
    Positive Ratings:
    13
    This is what A7 should have been.
    - Added sightline blocker at last which looks nice too
    - Changed up connectors again
    - Shoutout to Alpheri for one of them
    - Mid is a little different and better
    - 2nd is less Sniper dominated hopefully
    - Moved health and ammo
    - Like a boss

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  17. eighntes

    eighntes L1: Registered

    Messages:
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    Positive Ratings:
    13
    Apparently spawns were actually f8ked the entire time... I am so sorry.
    - Fixed respawns again
    - Health adjustment
    - New flank between 2nd and last

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  18. eighntes

    eighntes L1: Registered

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    Positive Ratings:
    13
    Still dont want to make doors thinner because its off my grid, will fix for beta if this ever gets there
    And the respawn times are not long have you ever played 5cp
    - Mid caps faster
    - 2nd is now quite bigger and has more breathing room
    - Mid last connectors are a little friendlier

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  19. eighntes

    eighntes L1: Registered

    Messages:
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    Positive Ratings:
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  20. eighntes

    eighntes L1: Registered

    Messages:
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    Positive Ratings:
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