City Tower U3

MvM map set in big industrial city

  1. Update 3

    .nmint
    Update 3!
    This garbage didnt pass the contest. Yeee

    Visual:
    [*]Respawn room improvement
    [*]Deleted ""missing"" textures (i mean, not really missing)
    [*]Adjusted factory's exterior
    [*]Deleted door to the tower near the hatch
    [*]HDR setup seems like... not working...
    [*]Few more details
    [*]Updated non-playable area visuals (its not done tho)
    Gameplay:
    [*]Added medium ammo pack at the third roof of the right building...
  2. Update 2!

    .nmint
    [U2 stands for update 2, f stands for... fixed... because I uploaded wrong zip file]

    Featuring bug fixes, such as:
    [*] Game glitched after losing a wave
    [*] Idling heavies on normal
    [!] There is still a bug when sounds, decals and death marks are still on the map after game restart / changing waves

    Visual improvements:
    [*] Fixed gates
    [*] Changed transition between two buildings (near bots spawn)

    Pop file...
  3. Update 2!

    .nmint
    [U2 stands for update 2]

    Featuring bug fixes, such as:
    [*] Game glitched after losing a wave
    [*] Idling heavies on normal
    [!] There is still a bug when sounds, decals and death marks are still on the map after game restart / changing waves

    Visual improvements:
    [*] Fixed gates
    [*] Changed transition between two buildings (near bots spawn)

    Pop file changes
  4. [HOTFIX]

    .nmint
    [I stopped counting versions after v2]

    Just a hotfix featuring:
    *changing or deleting some models
    *fixing fence on top of the factory
    *detalizing some generic buildings
    *fixing bug with lights at tanks start
    *making fish icon more... uh... pretty, i guess