City Tower

City Tower U3

Update 3!
This garbage didnt pass the contest. Yeee

Visual:
[*]Respawn room improvement
[*]Deleted ""missing"" textures (i mean, not really missing)
[*]Adjusted factory's exterior
[*]Deleted door to the tower near the hatch
[*]HDR setup seems like... not working...
[*]Few more details
[*]Updated non-playable area visuals (its not done tho)
Gameplay:
[*]Added medium ammo pack at the third roof of the right building
[*]Removed skybox clip
[*]Few clips
[*]Hatch explosion radius reduced
[*]Added soundscapes! Finally!
Bugfixes:
[*]Fixed an issue when engies couldnt place their sentry at the roofs
Pop files:
[*]All B-Tanks have more hp than A ones
[*]Reduced max amount of rapid fire lucksman bots to 1 (advanced01>wave02)

(There is still lots of stuff to do)
[U2 stands for update 2, f stands for... fixed... because I uploaded wrong zip file]

Featuring bug fixes, such as:
[*] Game glitched after losing a wave
[*] Idling heavies on normal
[!] There is still a bug when sounds, decals and death marks are still on the map after game restart / changing waves

Visual improvements:
[*] Fixed gates
[*] Changed transition between two buildings (near bots spawn)

Pop file changes
[now I hope thats the right one]
[U2 stands for update 2]

Featuring bug fixes, such as:
[*] Game glitched after losing a wave
[*] Idling heavies on normal
[!] There is still a bug when sounds, decals and death marks are still on the map after game restart / changing waves

Visual improvements:
[*] Fixed gates
[*] Changed transition between two buildings (near bots spawn)

Pop file changes
[I stopped counting versions after v2]

Just a hotfix featuring:
*changing or deleting some models
*fixing fence on top of the factory
*detalizing some generic buildings
*fixing bug with lights at tanks start
*making fish icon more... uh... pretty, i guess