- New Last!
- Shortcut door is no more
- New high ground for attackers and defenders
- New flank area below point
- Point has been moved back, along with spawn
- More options, rather than waiting for an uber to push
- Water should be properly packed now
- Some other minor tweaks in the background
This is gonna be the last alpha until I make it to mid-semester break at least. So long and thanks for all the tests!