Woah!
MAP
- Fully artpassed map
- Adjusted environment lighting
- Side-building on road reworked
- Adjusted some engineer-bot nests and added teleporters to some
- Adjusted some ammo/health pack placements
- Adjusted clipping on fences
- Closed gap inbetween hatch ramping to make maneuvering easier
NAV
- Bots run much smoother, should no longer jump into the tank dip
MISSION
- Fixed respawn times
- Added Shotgun Heavies to Wave 1's beginning
- Burst Shotgun Heavies damage nerf removed
- Added Sentry Engineers to Wave 3
- Increased FAN scouts on Wave 4 to 58
- All supports that would've dropped money (except for Wave 5) now do not, money implemented into main-wave bots
- Support SMG Snipers on Wave 5 spawn slower inbetween each other
- Increased Iron Gauntlet/Medic combo amount on Wave 6
- Increased Direct Hit Soldier amount on Wave 6