- Fixed being able to place buildings on a van
- Updated some OOB detailing
- Fixed some erroneous prop fades
- Fixed mini-billboard
- That's a lie, the billboard fixed itself. I had no say.
- Patched up some visible devs
- Fixed a weird seam being created in a floor
- Applied a ramp clipping to the stairs that bridge tanks take, so they move up smoother
- Fixed an LDR-specific bug with a wall at the 2nd arch
- Increased the delay on the bell from 5 seconds to 20 seconds
- Added entity support for flanking robots, tag them with bot_flank in a popfile, and they'll use the other path
- Engineers now only spawn in on the side that the bomb is going
- Did another nodraw pass on OOB areas
- Minor optimization updates
MISSION
- Removed two Dragon Pyros from the end of Wave 5 on Funeral Toll
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