Added glow to the control points
some detail
Fixed a bug where capping a point to make 2:1 during overtime would end the game.
De-colorized signs for points
Added more signs for points
Fixed logic giving round victory to wrong team during overtime
Fixed overtime mechanics
Another experimental gamemode change: now koth
Team with more points get their timer activated
Changed the mid-side connector
Fixed gamemode
Changed prefix to a more well-known version
Changed gamemode prefix
Added custom hud to reduce confusion
Added covers around the train to block tight and long sightlines
Removed health and ammo in the Attic
Fixed players being able to collect pd flags.
Experimental Gamemode Change

Now uses Benoist's TD gamemode prefab
May change gamemode prefix in the future versions if the gamemode is fitting.
Added minor details.
Compiled with all visgroups