a6
Changed signs to colored versions
Added colored dev textures to the walls inside side points
a5
Added landmarks and corresponding hud icons to let players locate the points more easily
Added metal awnings on the two buildings around mid to allow jumping classes to access the sniper porch more easily.
Fixed collision model of the enginecars
Minor details
a4
Fixed one-way door
Increased mid capture point size
Increased capture time by 5 seconds
Fixed hud
Added windows to the sides of the mid
a3
Added lights around mid to point players toward mid point.
Moved spawn to the right by 128 units to adjust the time at which players reach the rightmost point.
Made hud cp layout vertical.
Added one way doors on point A and C.
Increased capture time for all points
Changed the location of the hopper cars at mid to change the flank route to side points.
Fixed not being able to walk out of blue spawn
Packed
Minor changes I don't remember