Release Date: 17.5.17

Fixes:
- Proper cover on bridge before 'cap_enable'
- Big Red Hazard Lights on 'cap_enable'
- Smoke!
- Cameras!
- Secret Addition!
Arena Volcano B4 Released!

Release Date: 05.04.2017


Change log:
- Lava is slanted slightly for better rising against flat surfaces
- Lava deals damage with ignition (fire)
- Blocked off bridge more visually
- Added visual cues for lava rising alarm
- No more pitch black areas during lava rising
- Altered lots of mumbo-jumbo with the bridge performance
- Lots more overlays and some re-texturing!

20170405112711_1.jpg

20170405112722_1.jpg


20170405112814_1.jpg


20170405112842_1.jpg

Any feedback?
Fixes:

- Fixed a victory bug where one round win would loop and crash servers
- Added further details to bland areas
- Removed rooftop lava exploit (players dodging the damage zone)

Known errors:
- Tons of strange shadings around the map (might be lack of cubemaps)
- Bridge slides projectiles
- Some broken seams (woops! Will fix next build)
- Tell me if you spot others
Fixes:

- Proper counter functionality for community servers
- Fixed all packing issues (hopefully!)
Bridge Bug Update!

A very known issue is the bridge getting stuck, or drawbridges coming down before bridges have extended fully. Void however managed to get stuck last play test and solved the unknown cause of the issue.

Attempted Fixes:
- Removed stuck spots on bridge
- Hopefully fixed bridge door prop cube-map issue
- Can no longer shoot through metal sheets in mid
Terribly sorry for that folks!

To proof that I'm still amateur as they get, I only compiled Beta 2 with HDR and those with HDR disabled experienced Arena Volcano in all it's full-bright glory. While I'm sure that was exciting, here's the patched version that should work for everyone (and all the bugs in regards to packing issues).

Small Fixes:
- Lava insta-kills once risen
- All stairs are block-bullets (woops)
- Handrails are now non-solid in lobby area as requested by Zahndar
- Removed cool bridge door prop while it gets updated...
- No height clip restrictions when on the bridge

2-jpg.44091

1-jpg.44090
Courtesy of Asd417 and myself.
Bridge prop by Asd417 as well.

Fixes:
- Restricted build-able areas on the bridge
- Improved lighting
- Added custom prop doors to the bridge
- Added invisible water under lava
- Clipped bridge properly
- Removed ugly props from mid

Known complaints:
- The lava texture...when I learn more about texturing
- Projectiles glide across the bridge (not sure I can fix this)
- Engineers OP (are they? I can remove ammo from the lobby area...)
- It's arena mode.

Screenshots!
5.jpg
2.jpg
3.jpg
4.jpg
1.jpg


Hope this beta doesn't disappoint. The map will under go further detailing in the future, but for now - let the play testing begin!
In collaboration with Asd417, Arena Volcano has been pushed into beta!

This was actually completed before Christmas, but I was hoping Valve would fix Arena after the Smissmas Update. Regardless, here comes beta testing!

Fixes:
- Bridges are off-limits before the lava rises
- No more safe spots from lava out of bounds
- Various clipping
- Tweaked round timer for when lava rises
- A giant make over!

20170121103916_1.jpg
20170121103931_1.jpg
20170121104031_1.jpg
20170121104057_1.jpg
20170121104225_1.jpg
20170121104236_1.jpg
This is just a re-upload of A5 but with a properly packed lava texture...FINALLY!!!

Sorry for the inconvenience...
20160912140042_1.jpg
20160912140134_1.jpg
20160912140147_1.jpg
Release Date - 12.09.16

Updates/Fixes:
- Widened map by a total of 128 units
- Packed lava texture (let me know if it still doesn't appear though!)
- Variance of height and cover on ground floor
- Miscellaneous changes such as stairs and door frames
- Clipped several safe spots as found from A4 testing

I hope everyone enjoys this build!
20160912140027_1.jpg
20160912135930_1.jpg
20160912135950_1.jpg