This update is the first round of playtesting response fixes! Pretty much every change here is a suggestion from one of the 4v4 PASS Time community members.
- Removed collision on light models
- Set respawn waves to 0
- Limited extra bouncy carpet to edges of the map
- Raised brightness in darker areas of the map
- Connected main side ramp with secondary ramps for fluid surfs
- Added new blue and red tile textures
- Fixed goals sometimes not scoring
- (Hopefully) fixed standing on goals (a true goalfix is unachievable)
- Increased bottom ball catapult's launch height
- Decreased top catapults' launch velocity
- Added block bullets to stair clipping
- Removed fog