This update fixes some major problems that persisted through earlier versions due to laziness or despite attempts to fix them. Some other minor changes were made as well.
Maybe finally got goalfix working, so no more standing on goals
Ball pushes around respawn doors function
Spawn tunnels enlarged
Applied nodraws to roughly 20% of the textures that actually need it :3
Added goalie zones
Moved polyurethane pillars outward and thickened slightly
Adjusted some lights
Spawning in no longer automatically opens the spawn doors
This update is the first round of playtesting response fixes! Pretty much every change here is a suggestion from one of the 4v4 PASS Time community members.
Removed collision on light models
Set respawn waves to 0
Limited extra bouncy carpet to edges of the map
Raised brightness in darker areas of the map
Connected main side ramp with secondary ramps for fluid surfs
Added new blue and red tile textures
Fixed goals sometimes not scoring
(Hopefully) fixed standing on goals (a true goalfix is unachievable)
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