Alpine Crag a4a1

A MVM map taking place in a small Mann Co owned Alpine Hunting Village

  1. a2a1 grew up he's a big boy now

    Princess Birchly
    Essentially just fixes for a2a1 while adding an extra route on last to try and encourage the usage of what was previously an awkward to access balcony.

    Changes include:
    -Added an ammo pack for snipers in bot yard
    -Removed owo signs and ducks, added cow
    -Fixed a case of magically vanishing rocks
    -Added more nav_avoid's to stop giants and regular bots getting confused by a forklift and attempting to noclip through it into hyperspace.
    -Added no builds to the top of in-accessible areas for sentry busters so they no longer give up and die in spawn.
    -Removed collision for a Soho rollupdoor prop so the Sentry Busters don't hit their heads.
    -Added an extra route on last to make access to a balcony easier
    -Window
    -Grass finished growing

    A4 will be out by Monday as I have already started working on the B route for the bots and am in the process of attempting to make it more compelling.

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