Osac

L1: Registered
Aug 2, 2017
10
5
Osac submitted a new resource:

Yield - A KotH map with a moving train!

koth_yield_a1_2.jpg


A train heist KotH map! Capture the point to start stealing the train, but beware that enemies can jump onboard, giving them a new route accross the map.

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Osac

L1: Registered
Aug 2, 2017
10
5
Osac updated Yield with a new update entry:

koth_yield_a2_1.jpg


Alpha 2 Update

  • Added one-way gates to spawn courtyards to deter spawncamping via train
  • Completely rebuilt the train to be more robust (thanks Gamer_X for ideas and logic help!):
    • Train no longer desyncs carriage distances over time
    • High-fiving will no longer break the train
    • Train now has an accel/decel time instead of instant direction change
  • Replaced large ammo box near the control point with small healthkit
  • Adjusted some brushes around mid to block off...

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Last edited:

Osac

L1: Registered
Aug 2, 2017
10
5
Osac updated Yield with a new update entry:

Alpha 2 Fix

  • Engineer buildings can no longer be built inside the train or on the tracks
  • Sticky bombs will no longer stick to where the train was, and now bounce off (thanks Mr. Burguers for the logic help)
  • Added temporary collissions to the flatcars to stop players falling between them
  • Added some extra lights inside the buildings
  • Added smooth clipping to various steps

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