Yamashiro

PL yamashiro B3

REEJ

L420: High Member
Aug 26, 2010
437
176
YAMASHIRO
Singlestage payload map.
A bit of the most iconic Japanese architecture.

tf2mapsnetyunolikemymap.jpg


pl_yamashiro: http://www.gamebanana.com/maps/156859
pl_yamashiro_medieval: http://www.gamebanana.com/maps/156857

Props Credits:
EArkham - Japanese Privacy Screens
EArkham - Japanese Paper Lanterns (to be used soon)
 
Last edited:

nik

L12: Fabulous Member
Aug 14, 2009
987
564
From this it looks like you just made a flat area, then put elevated areas on either side, and threw in some buildings. But then again, it's only one screenshot D:
 

REEJ

L420: High Member
Aug 26, 2010
437
176
updated to a1c
_____________

of course there's a bunch of stuff to do, it's still alpha 1,
not even putting this up for gameday yet
 

Mr.Blob

L8: Fancy Shmancy Member
Jun 12, 2009
573
249
Looks very open and sniper friendly. We'll see in the test tomorrow. :>
 

REEJ

L420: High Member
Aug 26, 2010
437
176
Looks very open and sniper friendly. We'll see in the test tomorrow. :>
Gradually taking care of that, shouldn't be more sniper friendly than pl_upward when I'm done. Anyway, I prefer Snipers over Hunstman spam.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
Reduce the overall scale by at least 20%. The rush distance to the second point is on the extreme end and BLU really lose a lot of momentum. multi-stage payload maps are particularly close quarters, it helps with sentry spots, not to make snipers so powerful and save on space and entity counts for the other rounds.

I think you also don't have any HDR cubemaps.
 

REEJ

L420: High Member
Aug 26, 2010
437
176
Oh look!
A dead map by a crappy mapper just got updated!

Now recruiting Japanese/Asian props and looking for bugs.

plyamashirob1_1129.jpg
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
this map looks amazing and a half
 
Sep 12, 2008
1,272
1,142
"omg i see sightline map is bad".

play the map and then complain about sightlines. - seriously, a wide open area doesn't mean that there will be snipers camping both sides of the area...

@map author: I really like this, nice detailing!