Well, that's 5 out of 6 gamedays now where I have played all day, tested everyone else map and left feedback but when it came time to test my map the server crashes due to lack of arena.cfg file. Now I know it had to be figured out, even though there is a tut at fpsbanana and it is a 3 second fix, but it took 2-3 weeks for admins to look into it, then when a new server came up nobody had mentioned it to the host. I'm not doggin', Nemisis was very appologetic and obviuosly didn't know it needed done, and I appreciate the use of his server as much as anyones.
The one day it did play through alot of people complained about arena mode. I did get some in-game comments but not many.
Today most of the TF2maps.net regulars who had their maps tested early in the day split after their maps are tested.
Empting one server so some maps had no testers and leaving the other server to be taken over by griefers who didn't want to test maps but just play the regular rotation maps instead.
I know that some of these players are also in Europe/UK and the time gets pretty late for them. But some of them are also very good mappers and if they'd leave some of the earliest spots open and help mappers in the US test it would only be good for the community.
Today basically devolved into this:
which was aimed at me because I wanted to test my map which had a reserved slot for instead of the map that loaded due to regular server rotation. Of course it was blamed on Arena mode, me 'crashing' the server, me making sucky maps...then the above
The map before mine was engi griefing by putting teleports in lava so team members would die when teleported. When asked to stop the engi refused, he also said 'don't take it, I'm testing too'.
Testing what? How many people will take his teleport? It's already been pointed out to the author that the lava needs no build, so what value to the players or the author does to continue griefing players throughout gameday?
I can see the need to 'try and break the map' to help the author, but once it's been established that something is broken and a player is asked to stop that should be it.
-----------------------------
Personally I feel that not having an admin around and letting gameday devolve into this type of behavior is not only dissapointing but looks bad for the community as a whole.
I understand some people don't like arena, maybe they don't like my map, or other maps. But arena is an official Valve mode, this site is supposed to be dedicated to custom TF2 maps and supporting those who make them. Leaving during a 'bad map' or gamemode you don't like doesn't help the community or other mappers grow.
Last week I went through ALOT of trouble Dling, loading and running admin on sunday when I had planned to map due to server crash mid-gameday. I loaded not only maps that were requested to load but all maps that hadn't been tested on Sat due to crash.
I even did last second loads for one author who updated last minute, but this author failed to even show to test his map.
After all that work I got 2 comments at most on my map. Nobody that played put any comments in my discussion thread even though I commented on all maps I tested Sat. I didn't notice comments for the other maps either.
One author showed up just in time to ask if we tested his yet, I loaded it right away for him and gave him 15 minutes extra. Yet when I restarted the rotation so we could get more feedback he left right away along with everyone else.
So much for 'community' eh? If people like it or it is early in gameday it gets tested, if not forget it. We even tested a map today that seemed like the same version last week, and yet other maps got pushed back for it and not tested again. 'We' also have days where some mappers get two slots. That's fine by me, but why don't they get an early and late slot instead of both their maps being in front of others. Spread it out a bit so everyone gets feedback.
This thread may sound bitchy, it probably is, but ask yourself. If you have put in as much effort as I have trying to help others out, trying to get some test time and in the end you get nothing on a regular basis would you feel the same?
I applaud the fact that this site has alot of great info and mappers. But there really seems to be a hiearchy of favoritism that surrounds this place like a plague.
If anyone feels that I am wrong in my assessments please let me know why.
I also understand there are alot of kids playing, and these days it seems like kids have little respect or foresight and most don't even have common courtesy. But when people start getting harrassed, people start bitching about a map sucking, or being ugly it seems like we are losing sight of the entire reason for gameday. To test maps and make them better and help authors grow as map makers.
I have seen several maps by people who are learning to map that have improved quite a bit throughout the gamedays. Mostly due to constructive critisism and people actually playing the maps to give that feedback. I look foward to seeing maps from these authors when they start a new one with all they have learned in their minds from the get go.
But this will only happen if we remain fair and unbiased during gamedays and give good feedback.
The one day it did play through alot of people complained about arena mode. I did get some in-game comments but not many.
Today most of the TF2maps.net regulars who had their maps tested early in the day split after their maps are tested.
Empting one server so some maps had no testers and leaving the other server to be taken over by griefers who didn't want to test maps but just play the regular rotation maps instead.
I know that some of these players are also in Europe/UK and the time gets pretty late for them. But some of them are also very good mappers and if they'd leave some of the earliest spots open and help mappers in the US test it would only be good for the community.
Today basically devolved into this:

which was aimed at me because I wanted to test my map which had a reserved slot for instead of the map that loaded due to regular server rotation. Of course it was blamed on Arena mode, me 'crashing' the server, me making sucky maps...then the above
The map before mine was engi griefing by putting teleports in lava so team members would die when teleported. When asked to stop the engi refused, he also said 'don't take it, I'm testing too'.
Testing what? How many people will take his teleport? It's already been pointed out to the author that the lava needs no build, so what value to the players or the author does to continue griefing players throughout gameday?
I can see the need to 'try and break the map' to help the author, but once it's been established that something is broken and a player is asked to stop that should be it.
-----------------------------
Personally I feel that not having an admin around and letting gameday devolve into this type of behavior is not only dissapointing but looks bad for the community as a whole.
I understand some people don't like arena, maybe they don't like my map, or other maps. But arena is an official Valve mode, this site is supposed to be dedicated to custom TF2 maps and supporting those who make them. Leaving during a 'bad map' or gamemode you don't like doesn't help the community or other mappers grow.
Last week I went through ALOT of trouble Dling, loading and running admin on sunday when I had planned to map due to server crash mid-gameday. I loaded not only maps that were requested to load but all maps that hadn't been tested on Sat due to crash.
I even did last second loads for one author who updated last minute, but this author failed to even show to test his map.
After all that work I got 2 comments at most on my map. Nobody that played put any comments in my discussion thread even though I commented on all maps I tested Sat. I didn't notice comments for the other maps either.
One author showed up just in time to ask if we tested his yet, I loaded it right away for him and gave him 15 minutes extra. Yet when I restarted the rotation so we could get more feedback he left right away along with everyone else.
So much for 'community' eh? If people like it or it is early in gameday it gets tested, if not forget it. We even tested a map today that seemed like the same version last week, and yet other maps got pushed back for it and not tested again. 'We' also have days where some mappers get two slots. That's fine by me, but why don't they get an early and late slot instead of both their maps being in front of others. Spread it out a bit so everyone gets feedback.
This thread may sound bitchy, it probably is, but ask yourself. If you have put in as much effort as I have trying to help others out, trying to get some test time and in the end you get nothing on a regular basis would you feel the same?
I applaud the fact that this site has alot of great info and mappers. But there really seems to be a hiearchy of favoritism that surrounds this place like a plague.
If anyone feels that I am wrong in my assessments please let me know why.
I also understand there are alot of kids playing, and these days it seems like kids have little respect or foresight and most don't even have common courtesy. But when people start getting harrassed, people start bitching about a map sucking, or being ugly it seems like we are losing sight of the entire reason for gameday. To test maps and make them better and help authors grow as map makers.
I have seen several maps by people who are learning to map that have improved quite a bit throughout the gamedays. Mostly due to constructive critisism and people actually playing the maps to give that feedback. I look foward to seeing maps from these authors when they start a new one with all they have learned in their minds from the get go.
But this will only happen if we remain fair and unbiased during gamedays and give good feedback.
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