CP WorkFlow B7

Water treatment plant turned battleground for resources.

  1. Brandini Panini

    Brandini Panini L1: Registered

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    WorkFlow - Water treatment plant turned battleground for resources.

    This is a map that has been in development for quite a bit that was tested via pugs.

    It's meant to be a competitive map, at least that was the idea going into creating it.

    Current Version Screenshots:
     
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  2. Brandini Panini

    Brandini Panini L1: Registered

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    -Mid Rework
    -Last tightened up
    -One of the entrances to last changed
    -Choke moved
    -Lobby evened out
    -Toxic (Wood Flank on Mid) slighty changed and an exit cut off
    -Small and Med pack changed places on mid

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  3. Brandini Panini

    Brandini Panini L1: Registered

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    Small update to make it better for a test
    -Extended skybox
    -Clipped the tree on last
    -Changed some materials to see ramps better on mid
    -Added covers and stairs over the pipes for gameplay on mid

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  4. Brandini Panini

    Brandini Panini L1: Registered

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    Changelog:
    -Large Mid changes again
    -Added a medium and small pack to a flank on mid
    -Added a dropdown on second to add another way to the lower lobby
    -Pushed the middle entrance to Last back
    -Replaced tree with a rock
    -Fixed various clipping issues
    -Some vis optimizations, still could be much better
    -Moved spawns to the left side of spawn

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  5. Brandini Panini

    Brandini Panini L1: Registered

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  6. Brandini Panini

    Brandini Panini L1: Registered

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    Moving into Beta
    -Removed a fence on last
    -Changed the building close to left spawn on last
    -Simplified the spawn room on last
    -Changed the spawn times for attackers on last
    -Increased second cap time by 1 second
    -Made the ramp into lobby from second harder to climb from inside lobby
    -Raised the dirt ground on second to allow certain jumps
    -Moved the concrete flank on mid's entrance slightly forward
    -Moved packs a bit in lobby and the concrete flank
    -Added a small ramp on mid for kiting a bit
    -Added billboards on mid that you can stand on
    -Simplified the house flank on mid a bit
    -Added some various cosmetic areas
    -A small bit of optimizing again

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  7. Brandini Panini

    Brandini Panini L1: Registered

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    Fixing some small issues
    -Extended the new ramp at mid
    -Fixed a sightline into the house flank
    -Moved the right spawn door at last
    -Smoothed some geometry

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  8. Brandini Panini

    Brandini Panini L1: Registered

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    Visuals :^)

    -Many visual changes and additions, too many to log
    -New building on mid point
    -Ramp on mid turned into a closet with a ramp up onto the silos
    -Concrete flank changed to allow movement without being seen as easily
    -Platform on last changed slightly
    -Fixed clipping on fences

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  9. Brandini Panini

    Brandini Panini L1: Registered

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    -Added a circling hologram to mid point to make it clearer it is the point
    -Added blockers on the choke to make flying over it not possible
    -A couple lighting fixes

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  10. Brandini Panini

    Brandini Panini L1: Registered

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  11. Brandini Panini

    Brandini Panini L1: Registered

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  12. Brandini Panini

    Brandini Panini L1: Registered

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  13. Brandini Panini

    Brandini Panini L1: Registered

    Messages:
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    • Thanks Thanks x 1
  14. Brandini Panini

    Brandini Panini L1: Registered

    Messages:
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    Positive Ratings:
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    • Thanks Thanks x 1